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Switching From Console To PC Gaming: 8 Big Differences Explained

PCs and consoles may be closer than ever — after all, the Xbox One and PlayStation 4 are basically just gaming PCs — but there are still huge differences. PC gaming is all about choice — choice of input devices, hardware, storefronts, and even user-created content. The competitive PC ecosystem has led to cheap games and free multiplayer — there are no monthly fees required to play PC games online unless you pick up an MMORPG like World of Warcraft. Control Schemes The mouse and keyboard are the standard PC gaming input devices, but they aren’t the only ones. You can plug a game… Read the full article: Switching From Console To PC Gaming: 8 Big Differences Explained

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Switching From Console To PC Gaming: 8 Big Differences Explained

8 Ways You Can Still Use Your Old Windows XP Hardware

Microsoft is killing support for Windows XP this coming April. That’s less than a month away. If you still have a computer that runs Windows XP, you should seriously consider upgrading the operating system, or finding new uses for the computer’s hardware. If you’re not upgrading to a newer version of Windows, here are some great ways where you can still use your old hardware. Use Parts In Other Computers You can take parts out of your Windows XP computer and use them in other computers that are capable of running more modern operating systems. To start, the hard drive… Read the full article: 8 Ways You Can Still Use Your Old Windows XP Hardware

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8 Ways You Can Still Use Your Old Windows XP Hardware

Android Apps on Sale, 28 March: Osmos HD Is On Sale!

Each week we scour current Google Play promotions and cherry-pick the best of the best. This week classic game Osmos is on sale, as well as an image editor that’s one of the best you can get on a phone or tablet today. Because app sales are temporary affairs, by the time you read this, these may no longer be on sale. Worry not: Simply check back next week for some more Android deals! Games Osmos HD ($2.99, now $0.99) Osmos needs little in the way of introduction. This is one of the best-known ambient games out there. You’re a… Read the full article: Android Apps on Sale, 28 March: Osmos HD Is On Sale!

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Android Apps on Sale, 28 March: Osmos HD Is On Sale!

Android Apps on Sale for March 7 2014: Waking Mars and Final Fantasy V

Each week we scour current Google Play promotions and cherry-pick the best of the best. This week we have a unique weather app, a creepily alien platformer, and a couple of Square Enix games. Because app sales are temporary affairs, by the time you read this, these may no longer be on sale. Worry not: Simply check back next week for some more Android deals! Games Waking Mars ($4.99, now $0.99) You’re trapped under the surface of Mars, in caves teeming with alien life. So what else is new? Featuring creepily organic graphics that’ll make your device feel like it’s… Read the full article: Android Apps on Sale for March 7 2014: Waking Mars and Final Fantasy V

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Android Apps on Sale for March 7 2014: Waking Mars and Final Fantasy V

Gnome Boxes: An Easy Way To Set Up Virtual Machines in Linux

VirtualBox and VMWare, which can run multiple operating systems on top of your current OS, aren’t the only two virtualization options available for Linux users. If you’re a Gnome Shell user (as in, you use the main interface of the Gnome 3 desktop), you can use something called Gnome Boxes for all your virtualization needs. About Gnome Boxes Gnome Boxes is a simple virtualization tool that prefers ease and convenience over numerous customization options. For the technically inclined, Gnome Boxes implements QEMU, which is a completely open source machine emulator and virtualization tool that claims to achieve near native performance… Read the full article: Gnome Boxes: An Easy Way To Set Up Virtual Machines in Linux

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Gnome Boxes: An Easy Way To Set Up Virtual Machines in Linux

Oppo N1 CyanogenMod Limited Edition Review and Giveaway

An Android phone that comes running CyanogenMod out of the box and has hardware features you won’t see on any other phone, like a rotating camera and a rear touch panel. If that sounds impressive, you can imagine how much I was looking forward to reviewing the Oppo N1. I really, really wanted to love this phone. First, let’s talk raw specs: The most physically striking feature about this phone is the display, a 5.9-inch full HD panel that boasts a pixel density of 373 ppi. Then there’s the aforementioned 13-megapixel rotating camera — just the one, since you can… Read the full article: Oppo N1 CyanogenMod Limited Edition Review and Giveaway

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Oppo N1 CyanogenMod Limited Edition Review and Giveaway

5 Silent Fanless Mini PCs That Will Save You Money

Miniaturization continues to shrink the size of the average PC. What once required several rooms can now fit in your pocket. And while most people think of smartphones or tablets as examples of small, modern electronics, desktops also deserve mention. There’s a new category, the mini-PC, that’s becoming popular. Early variants, like the Apple Mac Mini and Inspiron Zino HD, have been well received, but now the formula has been improved with the introduction of fanless systems. Tiny, silent and often inexpensive, these miniature wonders save space without eating into your bank account. Compulab / Tiny Green PC Fit-PC3 Compulab,… Read the full article: 5 Silent Fanless Mini PCs That Will Save You Money

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5 Silent Fanless Mini PCs That Will Save You Money

New Prince of Persia on the way to iOS this summer

Here’s a nice blast from the past: Ubisoft has announced new Prince of Persia game, which is a remake of the second title in the series , made specifically for smartphones and tablets. Prince of Persia: The Shadow and the Flame is being remade as a 2.5D action title — it seems to feature the same basic levels as the 1993 original, but the graphics are all completely updated, and there are going to be some new gameplay elements as well. It looks like a lot of fun, as you can see in the trailer below. The game’s being developed by Ubisoft Pune , and it’ll have either virtual sticks or tap-to-move controls, depending on your choice. The game’s also designed to be more accessible, which will be nice for those of us that weren’t very good at the games back in 1993. But if you want a challenge, Ubisoft says, there will be timers on all the levels, so you can try to complete them as quickly as possible if you want. [via 148Apps ] New Prince of Persia on the way to iOS this summer originally appeared on TUAW – The Unofficial Apple Weblog on Fri, 12 Apr 2013 19:00:00 EST. Please see our terms for use of feeds . Source  |  Permalink  |  Email this  |  Comments

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New Prince of Persia on the way to iOS this summer

Third Eye Crime combines a stealth game with a psychic twist

I saw quite a few really terrific indie games at GDC last week, but Third Eye Crime was one of my favorites on iOS. It’s being put together by a studio called Moonshot Games , made up of game industry veterans working on mobile games together after having some bad experiences with console publishing. Third Eye Crime is a stealth game, where you need to sneak around a series of levels while trying to avoid armed guards. But the twist here is that you’ve got some psychic ability, so not only can you see where the guards are looking (always important in games like this), but you can see where they’re planning to look next, and lay out your escape route accordingly. It’s very interesting just how much this changes the game. In Third Eye Crime, guards never really give up, so once you’ve attracted their attention, it’s a game of diving in and out of various hidey-holes, constantly trying to dodge your pursuers. And you literally have to stay one step ahead of them, keeping an eye on where they are and where they’re going, so you can duck out safely. Fortunately, you get access to a few other tools, like a “patsy” spell that will create a fake clone of you, or other various abilities. But your enemies have some extra moves as well: I saw sniper enemies that can take you out with one shot right away. Unfortunately, Third Eye Crime isn’t quite done — the graphics looked good, but there were definitely a few optimization issues and rough areas that still could use some smoothing out. The idea is quite well done, however, and it should have enough juice to keep the game rolling for the expected eighty to 100 levels. Third Eye Crime is set to arrive on iOS sometime around early June. Third Eye Crime combines a stealth game with a psychic twist originally appeared on TUAW – The Unofficial Apple Weblog on Wed, 03 Apr 2013 00:00:00 EST. Please see our terms for use of feeds . Source  |  Permalink  |  Email this  |  Comments

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Third Eye Crime combines a stealth game with a psychic twist

Firaxis’ Haunted Hollow combines monstrous fun with some serious strategy

Hearing that Firaxis Games (the famous studio behind great games like Civilization and XCOM — which itself is coming to iPad very soon) is making an original game for iOS is very exciting. That game is Haunted Hollow , and I got to see it in action this week at GDC . Lead designers Will Miller and David McDonough have overseen the game’s development for about a year. The group hopes to release Haunted Hollow later this spring. The game is surprisingly complicated, and though it definitely follows the Firaxis tradition of very well-crafted and complex strategy games, it also makes you wonder how the typically casual iOS audience will take to it. Miller told me that Haunted Hollow has always had a haunted house vibe to it. He showed off a picture used in the initial pitch, featuring two different haunted houses dangling over the edges of a town in the middle. The game contains online Game Center multiplayer, a pass-and-play mode and a single player vs. AI mode, so the title always pits you as the caretaker of one house against another house-building opponent, with a town of unsuspecting civilians lying in the middle. Each turn tells you which kind of room to build, and provides action points (called “fear points”), with which to perform various actions. Building a room allows you to create monsters, which you can then send with a movement into the town below. You pick up to five monsters to play with per game, and they all are of three types: Scary, “Fighty” or Special. Scary monsters can be used to scare townspeople, and scaring a house wins it to your side, with more fear points coming to you if you can scare a whole block. Fighty monsters can be used to fight and kill other monsters, and Special monsters offer a blend of those, or other different abilities. Ghosts, for example, are very scary but they don’t survive long. Werewolves are very fighty, but can’t be used to scare very well. Special monsters each have their own abilities: Wendigo can freeze the opponent, and zombies can raise an army to join the battle. As the game progresses, each player claims houses in the town by scaring them with various monsters, and the eventual goal is to claim the whole town for your color. Managing the monsters is fairly deep in terms of strategy, and other mechanics build to further complicate things. The rooms you build onto your house can be doubled up and upgraded, if you build them in the correct layout and order. There are different types of houses to choose from at the beginning of the game, each with their own strengths and weaknesses. Scaring people in the town can rile them up into an angry mob, which is a completely neutral unit that can not only kill monsters on either side, but even tear down houses completely, which means not as much territory to conquer. While the graphics on the monsters and houses may be cartoony and colorful, the strategy is definitely not playing around. Miller told me that the game should work for children, but I can’t imagine anyone but the very smartest of 7-year-olds really figuring out the mechanics and best strategy. Matches are supposed to last as long as a short game of Civilization Revolution, which means this game will likely be the length (and have the depth) of a fairly serious board game. Still, for strategy junkies like myself, Haunted Hollow sounds terrific. The model may give some gamers pause: The title will be free to play, with only five monsters available for free. Firaxis plans to charge for other monster types, up to 12 different monsters at a rate around US$1.99 per monster. That would make the entire game about $24.99, which isn’t a bad price, but which isn’t cheap for an iOS title, either. Especially if one of the monsters is unbalanced (not likely with Firaxis at the helm, but still), the model could backfire on them. But Miller did say the team was considering a “pay-once-for-everything” price, so hopefully that will work out right. Outside of the payment model, Haunted Hollow seems like an iOS game that fits perfectly with the great Firaxis tradition and reputation, and a solid entry on the platform for the studio. I’m very excited to dive into its fascinating strategy mechanics when it arrives on the App Store this spring. Firaxis’ Haunted Hollow combines monstrous fun with some serious strategy originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 28 Mar 2013 12:00:00 EST. Please see our terms for use of feeds . Source  |  Permalink  |  Email this  |  Comments

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Firaxis’ Haunted Hollow combines monstrous fun with some serious strategy